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The Trophy will not be attacked by Cryptids. Its main function is to destroy the Gas Cloud attacks from Scorpions. The Trophy System is also available in Extinction mode, where it is simply called "Trophy".
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The Night Owl pointstreak comes with an integral Trophy System. Like in Call of Duty: Modern Warfare 3, this is great for Drop Zone, where you may have a lot of enemies throwing grenades at the current drop zone. It can destroy two incoming projectiles (not including bullets), such as grenades or missiles. The Trophy System returns in the Multiplayer mode, where it acts the same as the previous versions.
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The Trophy System returns in Call of Duty: Ghosts's multiplayer and Extinction. This allows most projectiles to be destroyed without damaging the player. The Trophy System is most effective when positioned in front of the player while in the prone position. The Trophy System can protect a player while they attempt to secure the objective. The Trophy System excels in objective-based game modes such as Domination or Demolition, although mostly in Drop Zone due to excessive explosive weaponry and explosive based pointstreaks. The Trophy System will 'fire' on any enemy explosive from any direction, making it an extremely effective defensive tool. However, the Trophy System can only deflect two projectiles. The Trophy System can be picked up and replaced at any time. explosive charges, Reaper missiles, Stealth Bombers, and even an AC-130's 40mm and 105mm shots. It deflects airborne explosives and pointstreaks such as enemy Predator Missiles, Grenades, Flashes/Stuns, smoke grenades, RPG rockets, Care Package markers, Ballistic Vest duffel bags, Bouncing Betties, I.M.S. The Trophy System is unlocked at level 45.